BASED: Dungeons & Dragons Bans Race Mixing

It used to be so much fun…

Dungeons & Dragons is now gay beyond belief.

Frankly, there are reasons other than the political that you wouldn’t want to use the current generation ruleset. For example, disengage attacks are retarded.

The sadness comes from the fact that Larian is being forced to use the current rules in Baldur’s Gate III. The game was made AFTER Wizards of the Coast decided that orcs are actually black people and so they can’t be stupid. Baldur’s Gate is apparently just not going to have any orcs, because it is totally a desecration of the franchise to have super-intelligent orcs.

That was honestly one of the single most bizarre “woke” acts I’ve ever seen – why would you equate orcs to black people? Was anyone even thinking that?

Was some black activist saying “yo, we be orcs, nigga – why you done been made dem stupid n shit, muthafuka? Yall bes been made dem bitches smart like a rill nigga be”?

I don’t actually believe blacks know about D&D or think of themselves as orcs.

Last year, they came out and denounced a totally different series of characters, saying that the Hadozee, a race of monkey people, are actually blacks also.

Now, they are once again coming back to the orcs.

They are banning race mixing, in fact. Which is… based?

Bounding Into Comics:

In their latest step forward on their long march to lost profits, Wizards of the Coast has revealed that they will be removing the concept of ‘Half-‘ species from the Dungeons & Dragons Player’s Handbook on the grounds that they are “not comfortable” including an “inherently racist” concept in the game.

This forthcoming update was first announced publicly at the recent D&D Creator Summit, an event wherein Wizards of the Coast gathered a number of notable personalities ranging from game developers to content creators and provided them with a sneak peek at Dungeons & Dragons’ upcoming releases.

Following a rocky start to the Summit marred with various technical difficulty issues, the publisher eventually hosted a demo of their upcoming D&D Virtual Tabletop​, after which D&D lead rules designer Jeremy Crawford, senior story designer Chris Perkins, and studio art director Josh Herman appeared for a Q&A session with the attendees.

Jeremy Crawford is a fag, in case you didn’t know

Eventually, the post-demo Q&A turned to the topic of WotC’s ongoing efforts to sanitize D&D, beginning with a question about how exactly the publisher makes use of their sensitivity readers.

“Our team are game designers and storytellers, we’re not experts in culture and inclusion,” he added. “So we’re focused on what damage should this creature do. That’s why everything goes through inclusion review now so everything in our game brings out delight. Even reprints are going through inclusion review. That’s why some older books are changing, too.”

We’re supposed to believe this is all being done because the greatest sin on earth in the secular world is hurting people’s feelings.

These sensitivity censors are part of a feelings industrial complex.

Further elaborating on WotC’s process, the designer detailed, “We get a full report. We then address the issues identified. We have a conversation. Then it goes back to the reviewers so they can see what we did and comment as to whether it addressed the issue. We also now send the art, even the sketches, through the review process. Jeremy thinks of it as ‘inclusion collaboration’ because it’s a conversation going on.”

This is one of the most extreme censorship processes I’ve ever seen outlined.

The fact that their entire company is now based around not hurting the feelings of racial groups adds another layer of depth to this bizarre situation.

The actual reality, however, is that all of these sensitivity people are white women. Black people honestly wouldn’t care if D&D had a race called “Da Niggas” that went around robbing and raping. They wouldn’t know about it, but if you told them about it, they would be like “damn dog, that’s tight.”

The entire concept that black people are going around with their feelings hurt all the time is an invention of white women.

To this end, Crawford then confirmed that due to the game now having four elf variants for players to choose from when creating a character – standard Elves, high Elves, Wolf Elves, and the Drow – the Player’s Handbook would soon be revised to do away with ‘half-‘ species.

“Frankly, we are not comfortable, and haven’t been for years with any of the options that start with ‘half’,” he explained of this decision. “The half construction is inherently racist so we simply aren’t going to include it in the new Player’s Handbook.”

Unsurprisingly, Crawford did not expand on his accusation, and thus his reasoning behind this claim remains unknown.

However, despite their removal from the Player’s Handbook, Crawford assured players that “If someone wants to play those character options, they’ll still be in D&D Beyond [and] they’ll still be in the 2014 Player’s Handbook”

Yeah, I don’t even get what this means, exactly. He seems to be denouncing race mixing. I don’t really know any other way to read that. Assuming you accept that everything in this fantasy world is necessarily an allegory for current year politics – which seems insane – then if you remove “half” creatures, you are banning race mixing.

I don’t know if they’ll get called out for this, but I do know that allowing these people to come in and start messing with your creative product only leads to more problems. If these people come at you, you just ignore them, and eventually they move on. There is yet to be a sustained outrage campaign in the media long term.

Just as a recent example: when Andrew Anglin was reinstated on Twitter, the media published articles whining for about 48 hours. They were top headlines. Then, as soon as it became clear Elon Musk wasn’t going to ban him, the articles stopped completely. Frankly, whether it is the media or some lobbying group, they look weak when people don’t bow to their pressure, so they don’t want to advertise it.

If you give in, conversely, they will just keep harassing you forever. I would be surprised if in the future, someone doesn’t take issue with banning race mixing.

Personally, I support banning white Aryan women from having sex with orcs or, for that matter, the Drow. We need to keep the Aryan bloodline pure – both in reality and in D&D.

Orcs are allowed to say they want to keep their bloodlines pure, but when humans say it, everyone gets all uppity.